Bluetooth: Mesh light fixture¶
The Bluetooth mesh light fixture sample demonstrates how to set up a light control mesh server model application, and control a dimmable LED with Bluetooth mesh using the Generic OnOff models.
Overview¶
This sample is split into three source files:
A
main.c
file to handle initialization.A file for handling mesh models,
model_handler.c
.A file for handling PWM driven control of the dimmable LED,
lc_pwm_led.c
.
After provisioning and configuring the mesh models supported by the sample in the nRF Mesh mobile app, you can control the dimmable LED on the development kit from the app.
Provisioning¶
The provisioning is handled by the Bluetooth mesh provisioning handler for Nordic DKs.
Models¶
The following table shows the mesh light fixture composition data for this sample:
Element 1 |
Element 2 |
---|---|
Config Server |
Gen. OnOff Server |
Health Server |
Light LC Server |
Gen. Level Server |
Light LC Setup Server |
Gen. OnOff Server |
|
Gen. DTT Server |
|
Gen. Power OnOff Server |
|
Gen. Power OnOff Setup Server |
|
Light Lightness Server |
|
Light Lightness Setup Server |
The models are used for the following purposes:
The first element contains a Config Server and a Health Server. The Config Server allows configurator devices to configure the node remotely. The Health Server provides
attention
callbacks that are used during provisioning to call your attention to the device. These callbacks trigger blinking of the LEDs.The seven other models in the first element are the product of a single instance of the Light Lightness Server. The application implements callbacks for the Light Lightness Server to control the first LED on the device using the PWM (pulse width modulation) driver.
The three models in the second element are the product of a single instance of the Light Lightness Control (LC) Server. The Light LC Server controls the Light Lightness Server in the first element, deciding on parameters such as fade time, lighting levels for different states, and inactivity timing. In this sample, the Light LC Server is enabled by default on startup.
Other nodes can control the Light Lightness Server through the Light LC Server, by sending On/Off messages to the Light LC Server or to the Generic OnOff Server in the second element.
Note
It is possible to bypass the Light LC Server by directly communicating with the Light Lightness Server on the first element.
For more details, see Light Lightness Server and Light Lightness Control Server.
The model handling is implemented in src/model_handler.c
, which uses the DK Button and LEDs library and the PWM API to control the LEDs on the development kit.
Requirements¶
The sample supports the following development kits:
Hardware platforms |
PCA |
Board name |
Build target |
---|---|---|---|
PCA10056 |
|
||
PCA10040 |
|
The sample also requires a smartphone with Nordic Semiconductor’s nRF Mesh mobile app installed in one of the following versions:
User interface¶
- Buttons:
Can be used to input the out-of-band (OOB) authentication value during provisioning. All buttons have the same functionality during this procedure.
- LEDs:
Show the OOB authentication value during provisioning if the “Push button” OOB method is used. First LED outputs the current light level of the Light Lightness Server in the first element.
Building and running¶
This sample can be found under samples/bluetooth/mesh/light_ctrl
in the nRF Connect SDK folder structure.
See Building and programming a sample application for information about how to build and program the application.
Testing¶
After programming the sample to your development kit, you can test it by using a smartphone with Nordic Semiconductor’s nRF Mesh app installed. Testing consists of provisioning the device and configuring it for communication with the mesh models.
Provisioning the device¶
The provisioning assigns an address range to the device, and adds it to the mesh network. Complete the following steps in the nRF Mesh app:
Tap Add node to start scanning for unprovisioned mesh devices.
Select the Mesh Light Fixture device to connect to it.
Tap Identify, and then Provision, to provision the device.
When prompted, select an OOB method and follow the instructions in the app.
Once the provisioning is complete, the app returns to the Network screen.
Configuring models¶
See Configuring mesh models using the nRF Mesh mobile app for details on how to configure the mesh models with the nRF Mesh mobile app.
Configure the Generic OnOff Server model on each element on the Mesh Light Fixture node:
Bind the model to Application Key 1.
Once the model is bound to the application key, you can control the first LED on the device.
Open the Generic OnOff Server in the second element, then tap ON at the bottom of the Generic On Off Controls.
You should now see the following actions:
The LED fades from 0% to 100% over 500ms Standby -> On.
The LED stays at 100% for three seconds On.
The LED fades from 100% to
CONFIG_BT_MESH_LIGHT_CTRL_SRV_LVL_PROLONG
over five seconds On -> Prolong.The LED stays at
CONFIG_BT_MESH_LIGHT_CTRL_SRV_LVL_PROLONG
for three seconds Prolong.The LED fades from
CONFIG_BT_MESH_LIGHT_CTRL_SRV_LVL_PROLONG
to 0% over five seconds Prolong -> Standby.
The default value of CONFIG_BT_MESH_LIGHT_CTRL_SRV_LVL_PROLONG
is 10000 (~15%).
Note
The configuration of light levels, fade time, and timeouts can be changed by altering the configuration parameters in the prj.conf
file, and rebuilding the sample.
Dependencies¶
This sample uses the following nRF Connect SDK libraries:
In addition, it uses the following Zephyr libraries:
include/drivers/hwinfo.h
-
include/kernel.h
PWM:
drivers/pwm.h
-
include/bluetooth/bluetooth.h
-
include/bluetooth/mesh.h