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CONFIG_LVGL_BUFFER_ALLOC_STATIC
¶
Static
Type: bool
Help¶
Rendering buffers are statically allocated based on the following configuration parameters: * Horizontal screen resolution * Vertical screen resolution * Rendering buffer size * Bytes per pixel
Direct dependencies¶
<choice: Rendering Buffer Allocation>
(Includes any dependencies from ifs and menus.)
Kconfig definition¶
At <Zephyr>/lib/gui/lvgl/Kconfig.memory:87
Included via <Zephyr>/Kconfig:8
→ <Zephyr>/Kconfig.zephyr:33
→ <Zephyr>/lib/Kconfig:14
→ <Zephyr>/lib/gui/Kconfig:4
→ <Zephyr>/lib/gui/lvgl/Kconfig:25
Menu path: (Top) → Additional libraries → LittlevGL GUI library → Memory manager settings → Rendering Buffer Allocation
config LVGL_BUFFER_ALLOC_STATIC bool "Static" depends on <choice: Rendering Buffer Allocation> help Rendering buffers are statically allocated based on the following configuration parameters: * Horizontal screen resolution * Vertical screen resolution * Rendering buffer size * Bytes per pixel
(The ‘depends on’ condition includes propagated dependencies from ifs and menus.)