nRF Connect SDK API 0.1.0
|
#include <scene_cli.h>
Data Fields | |
void(* | status )(struct bt_mesh_scene_cli *cli, struct bt_mesh_msg_ctx *ctx, const struct bt_mesh_scene_state *state) |
Status message callback. | |
void(* | scene_register )(struct bt_mesh_scene_cli *cli, struct bt_mesh_msg_ctx *ctx, const struct bt_mesh_scene_register *reg) |
Scene register message callback. | |
const struct bt_mesh_model * | model |
struct bt_mesh_model_pub | pub |
struct net_buf_simple | pub_msg |
uint8_t | buf [BT_MESH_MODEL_BUF_LEN(BT_MESH_SCENE_OP_RECALL, BT_MESH_SCENE_MSG_MAXLEN_RECALL)] |
struct bt_mesh_msg_ack_ctx | ack_ctx |
uint8_t | tid |
Scene client model instance.