nRF Connect SDK API 0.1.0
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bt_mesh_scene_cli Struct Reference

#include <scene_cli.h>

Data Fields

void(* status )(struct bt_mesh_scene_cli *cli, struct bt_mesh_msg_ctx *ctx, const struct bt_mesh_scene_state *state)
 Status message callback.
 
void(* scene_register )(struct bt_mesh_scene_cli *cli, struct bt_mesh_msg_ctx *ctx, const struct bt_mesh_scene_register *reg)
 Scene register message callback.
 
const struct bt_mesh_model * model
 
struct bt_mesh_model_pub pub
 
struct net_buf_simple pub_msg
 
uint8_t buf [BT_MESH_MODEL_BUF_LEN(BT_MESH_SCENE_OP_RECALL, BT_MESH_SCENE_MSG_MAXLEN_RECALL)]
 
struct bt_mesh_msg_ack_ctx ack_ctx
 
uint8_t tid
 

Detailed Description

Scene client model instance.


The documentation for this struct was generated from the following file: