nRF Desktop: Application description
The nRF Desktop application supports common input hardware interfaces like motion sensors, rotation sensors, and buttons matrixes. You can configure the firmware at runtime using a dedicated configuration channel established with the HID feature report. The same channel is used to transmit DFU packets.
The fwupd tools can communicate with devices running the nRF Desktop application with the Background Device Firmware Upgrade feature enabled. For more information on fwupd support in the nRF desktop application, see the nRF Desktop: fwupd support page.
Application overview
The nRF Desktop application design aims at high performance, while still providing configurability and extensibility.
The application architecture is modular, event-driven and build around Common Application Framework. This means that parts of the application functionality are separated into isolated modules that communicate with each other using application events that are handled by the Application Event Manager. Modules register themselves as listeners of events that they are configured to react to. An application event can be submitted by multiple modules and it can have multiple listeners.
Module and component overview
The following figure shows the nRF Desktop modules and how they relate to other components and the Application Event Manager. The figure does not present all the available modules. For example, the figure does not include the modules that are used as hotfixes or only for debug or profiling purposes.
For more information about nRF Desktop modules, see the nRF Desktop: Application internal modules section.
Module event tables
The documentation page of each application module includes a table that shows the event-based communication for the module.
Source module |
Input event |
This module |
Output event |
Sink module |
---|---|---|---|---|
The module that submits |
|
The module described by the table. |
||
Other module that submits |
||||
The module that submits |
|
|||
|
The module that reacts on |
Each module event table contains the following columns:
- Source module
The module that submits a given application event. Some of these events can have many listeners or sources. These are listed on the Source and sink module lists page.
- Input event
An application event that is received by the module described in the table.
- This module
The module described in the table. This is the module that is the target of the input events and the source of output events directed to the sink modules.
- Output event
An application event that is submitted by the module described in the table.
- Sink module
The module that reacts on an application event. Some of these events can have many listeners or sources. These are listed on the Source and sink module lists page.
Note
Some application modules can have multiple implementations (for example, Motion module). In such case, the table shows the Application Event Manager events received and submitted by all implementations of a given application module.
Module usage per hardware type
Since the application architecture is uniform and the code is shared, the set of modules in use depends on the selected device role. A different set of modules is enabled when the application is working as a mouse, keyboard, or dongle. In other words, not all of the nRF Desktop: Application internal modules need to be enabled for a given reference design.
Gaming mouse module set
The following figure shows the modules that are enabled when the application is working as a gaming mouse:
Desktop mouse module set
The following figure shows the modules that are enabled when the application is working as a desktop mouse:
Keyboard module set
The following figure shows the modules that are enabled when the application is working as a keyboard:
Dongle module set
The following figure shows the modules that are enabled when the application is working as a dongle:
Thread usage
The application limits the number of threads in use to the minimum and does not use the user-space threads.
The following threads are kept running in the application:
- Application-related threads
Motion sensor thread (running only on mouse)
Settings loading thread (enabled by default only on keyboard)
QoS data sampling thread (running only if Bluetooth LE QoS feature is enabled)
Most of the application activity takes place in the context of the system work queue thread, either through scheduled work objects or through the Application Event Manager callbacks (executed from the system workqueue thread). Because of this, the application does not need to handle resource protection. The only exception are places where the interaction with interrupts or multiple threads cannot be avoided.
Memory allocation
Most of memory resources that are used by the application are allocated statically.
The application uses dynamic allocation to:
Create the Application Event Manager events. For more information, see the Application Event Manager page.
Temporarily store the HID-related data in the HID state module and HID forward module. For more information, see the documentation pages of these modules.
When configuring heap, make sure that the values for the following options match the typical event size and the system needs:
CONFIG_HEAP_MEM_POOL_SIZE
- The size must be big enough to handle the worst possible use case for the given device.
Important
The nRF Desktop uses k_heap
as the backend for dynamic allocation.
This backend is used by default in Zephyr.
For more information, refer to Zephyr’s documentation about Memory Heaps.
HID data handling
The nRF Desktop device and the host can exchange HID data using one of the following HID report types:
HID input report
HID output report
HID feature report
The nRF Desktop application uses all of these report types. See sections below for details about handling given HID report type.
HID input reports
The nRF Desktop application uses HID input reports to transmit information about user input from the nRF Desktop device to a host. The user input can be, for example, button press or mouse motion.
The nRF Desktop supports the following HID input reports:
HID mouse report
HID keyboard report
HID consumer control report
HID system control report
All of these reports use predefined report format and provide the given information. For example, the mouse motion is forwarded as HID mouse report.
An nRF Desktop device supports the selected subset of the HID input reports.
For example, the nRF Desktop keyboard reference design (nrf52kbd
) supports HID keyboard report, HID consumer control report and HID system control report.
As an example, the following section describes handling HID mouse report data.
HID mouse report handling
The nRF Desktop mouse sends HID input reports to the host after the host connects and subscribes for the HID reports.
The Motion module sensor sampling is synchronized with sending the HID mouse input reports to the host.
The Wheel module and CAF: Buttons module provide data to the HID state module when the mouse wheel is used or a button is pressed, respectively. These inputs are not synchronized with the HID report transmission to the host.
When the mouse is constantly in use, the motion module is kept in the fetching state. In this state, the nRF Desktop mouse forwards the data from the motion sensor to the host in the following way:
USB state (or Bluetooth HIDS) sends a HID mouse report to the host and submits
hid_report_sent_event
.The event triggers sampling of the motion sensor.
A dedicated thread is used to fetch the sample from the sensor.
After the sample is fetched, the thread forwards it to the HID state module as
motion_event
.The HID state module updates the HID report data, generates new HID input report, and submits it as
hid_report_event
.The HID report data is forwarded to the host either by the USB state module or by the HID Service module. The USB state has precedence if the USB is connected.
When the HID input report is sent to the host,
hid_report_sent_event
is submitted. The motion sensor sample is triggered and the sequence repeats.
If the device is connected through Bluetooth LE or the device is connected through USB and USB Start of Frame (SOF) synchronization is enabled, the HID state module uses a pipeline that consists of two HID reports that it creates upon receiving the first motion_event
.
The HID state module submits two hid_report_event
events.
Sending the first event to the host triggers the motion sensor sample.
For the Bluetooth connections, submitting hid_report_sent_event
is delayed by one Bluetooth connection interval.
Because of this delay, the HID Service module requires a pipeline of two sequential HID reports to make sure that data is sent on every connection event.
Such a solution is necessary to achieve a high report rate.
For USB Start of Frame (SOF) synchronization, the pipeline of two sequential HID reports is necessary to ensure that a USB peripheral can provide HID data on every USB poll.
If there is no motion data for the predefined number of samples, the Motion module goes to the idle state. This is done to reduce the power consumption. When a motion is detected, the module switches back to the fetching state.
The following diagram shows the data exchange between the application modules. To keep it simple, the diagram only shows data related to HID input reports that are sent after the host is connected and the HID subscriptions are enabled.
HID output reports
HID output reports are used to transmit data from host to an nRF Desktop device. The nRF Desktop supports the HID keyboard LED report. The report is used by the host to update the state of the keyboard LEDs, for example to indicate that the Caps Lock key is active.
Note
Only the nrf52840dk/nrf52840
in keyboard
configuration has hardware LEDs that can be used to display the Caps Lock and Num Lock state.
The following diagrams show the HID output report data exchange between the application modules.
Scenario 1: Peripheral connected directly to the host
In this scenario, the HID output report is sent from the host to the peripheral either through Bluetooth or the USB connection. Depending on the connection, the HID report is received by the HID Service module or USB state module, respectively. The module then sends the HID output report as
hid_report_event
to the HID state module that keeps track of the HID output report states and updates state of the hardware LEDs by sendingled_event
to LEDs module.Scenario 2: Dongle intermediates between the host and the peripheral
In this scenario, the HID output report is sent from the host to the dongle using the USB connection and is received by the USB state module. The destination module then sends the HID output report as
hid_report_event
to the HID forward module that sends it to the peripheral using Bluetooth.
HID feature reports
HID feature reports are used to transmit data between the host and an nRF Desktop device (in both directions). The nRF Desktop uses only one HID feature report: the user config report. The report is used by the Configuration channel.
Note
The nRF Desktop also uses a dedicated HID output report to forward the Configuration channel data through the nRF Desktop dongle. This report is handled using the configuration channel’s infrastructure and you can enable it using the CONFIG_DESKTOP_CONFIG_CHANNEL_OUT_REPORT Kconfig option. See the Kconfig option’s help for details about the report.
HID protocols
The following HID protocols are supported by nRF Desktop for HID input and output reports:
Report protocol - Most widely used in HID devices. When establishing a connection, the host reads a HID descriptor from the HID device. The HID descriptor describes the format of HID reports and is used by the host to interpret the data exchanged between the HID device and the host.
Boot protocol - Only available for mice and keyboards data. No HID descriptor is used for this HID protocol. Instead, fixed data packet formats must be used to send data between the HID device and the host.
Requirements
The nRF Desktop application supports several development kits related to the following hardware reference designs. Depending on the development kit you use, you need to select the respective configuration file and build type.
Hardware platforms |
PCA |
Board name |
Board target |
---|---|---|---|
nRF52840 Gaming Mouse |
PCA20041 |
nrf52840gmouse |
|
Hardware platforms |
PCA |
Board name |
Board target |
---|---|---|---|
nRF52832 Desktop Mouse |
PCA20044 |
nrf52dmouse |
|
nRF52810 Desktop Mouse |
PCA20045 |
nrf52810dmouse |
|
Hardware platforms |
PCA |
Board name |
Board target |
---|---|---|---|
nRF52832 Desktop Keyboard |
PCA20037 |
nrf52kbd |
|
Hardware platforms |
PCA |
Board name |
Board target |
---|---|---|---|
PCA10059 |
|
||
nRF52833 Dongle |
PCA10111 |
nrf52833dongle |
|
nRF52820 Dongle |
PCA10114 |
nrf52820dongle |
|
Hardware platforms |
PCA |
Board name |
Board target |
---|---|---|---|
PCA10056 |
|
||
PCA10100 |
|
||
PCA10100 |
|
||
PCA10095 |
|
||
PCA10156 |
|
||
PCA10175 |
|
Depending on the configuration, a DK may act either as mouse, keyboard or dongle. For information about supported configurations for each board, see the nRF Desktop board configuration files section.
The application is designed to allow easy porting to new hardware. See nRF Desktop: Integrating your own hardware for details.
nRF Desktop build types
The nRF Desktop application uses multiple files to configure each specific build type. Those files can be easily identified by their File Suffixes. Before you start testing the application, you can select one of the build types supported by the application. Not every board supports all of the mentioned build types.
See Custom configurations and Providing CMake options for more information.
The application supports the following build types:
Build type |
File suffix |
Supported board target |
Description |
---|---|---|---|
Debug (default) |
none |
All from Requirements |
Debug version of the application; the same as the |
Release |
|
All from Requirements |
Release version of the application with no debugging features. |
Debug Fast Pair |
|
|
Debug version of the application with Fast Pair support. |
Release Fast Pair |
|
|
Release version of the application with Fast Pair support. |
Dongle |
|
|
Debug version of the application that lets you generate the application with the dongle role. |
Keyboard |
|
|
Debug version of the application that lets you generate the application with the keyboard role. |
MCUboot QSPI |
|
|
Debug version of the application that uses MCUboot with the secondary slot in the external QSPI FLASH. |
MCUboot SMP |
|
|
Debug version of the application that enables MCUmgr with DFU support and offers support for the MCUboot DFU procedure over SMP.
See the Background Device Firmware Upgrade section for more information.
|
WWCB |
|
|
Debug version of the application with the support for the B0 bootloader enabled for Works With ChromeBook (WWCB). |
Triple Bluetooth LE connection |
|
|
Debug version of the application with the support for up to three simultaneous Bluetooth LE connections. |
Quadruple LLPM connection |
|
|
Debug version of the application with the support for up to four simultaneous Bluetooth LE connections, in Low Latency Packet Mode. |
Release quadruple LLPM connection |
|
|
Release version of the application with the support for up to four simultaneous Bluetooth LE connections, in Low Latency Packet Mode. |
Note
Bootloader-enabled configurations with support for serial recovery DFU or background DFU are set as default if they fit in the non-volatile memory. See nRF Desktop board configuration files for details about which boards have bootloader included in their default configuration.
See nRF Desktop: Integrating your own hardware for detailed information about the application configuration and how to create build type files for your hardware.
User interface
The nRF Desktop configuration files have a set of preprogrammed options bound to different parts of the hardware. These options are related to the functionalities discussed in this section.
Turning devices on and off
The nRF Desktop hardware reference designs are equipped with hardware switches to turn the device on and off. See the following figures for the exact location of these switches:
The switch is located at the bottom of the gaming mouse, close to the optical sensor. The mouse uses this switch also for changing dongle and Bluetooth LE peers, as described in the Bluetooth LE peer control section.
The switch is located at the bottom of the desktop mouse, close to the optical sensor.
The switch is located at the back of the keyboard.
Connectability
The nRF Desktop devices provide user input to the host in the same way as other mice and keyboards, using connection through USB or Bluetooth LE.
The nRF Desktop devices support additional operations, like firmware upgrade or configuration change. The support is implemented through the Configuration channel. The host can use dedicated Python scripts to exchange the data with an nRF Desktop peripheral. For detailed information, see HID configurator for nRF Desktop.
The behavior of a device can change due to power saving measures. For more information, see the Power management section.
Connection through USB
The nRF Desktop devices use the USB HID class. No additional software or drivers are required.
The gaming mouse has the USB connector slot located below the scroll wheel. The connector should slide in the socket along the cut in the mouse base.
The dongle has a USB connector located at one end of the board. It should be inserted to the USB slot located on the host.
Gaming mouse, dongle, and DK support the HID data transmission through USB.
Gaming mouse USB
The gaming mouse can send HID data when connected through USB. When the device is connected both wirelessly and through USB at the same time, it provides input only through the USB connection. If the device is disconnected from USB, it automatically switches to sending the data wirelessly using Bluetooth LE.
The gaming mouse is a battery-powered device. When it is connected through USB, charging of the rechargeable batteries starts.
Dongle USB
The nRF Desktop dongle works as a bridge between the devices connected through standard Bluetooth LE or Low Latency Packet Mode and the host connected through USB. It receives data wirelessly from the connected peripherals and forwards the data to the host.
The nRF Desktop dongle is powered directly through USB.
DK USB
The DK functionality depends on the application configuration. Depending on the selected configuration options, it can work as a mouse, keyboard, or a dongle.
Connection through Bluetooth LE
When turned on, the nRF Desktop peripherals are advertising until they go to the suspended state or connect through Bluetooth. The peripheral supports one wireless connection at a time, but it can be bonded with multiple peers.
Note
To simplify pairing the nRF Desktop peripherals with Windows 10 hosts, the peripherals include Swift Pair payload in the Bluetooth LE advertising data. By default, the Swift Pair payload is included for all of the Bluetooth local identities, apart from the dedicated local identity used for connection with an nRF Desktop dongle.
Some of the nRF Desktop configurations also include Fast Pair payload in the Bluetooth LE advertising data to simplify pairing the nRF Desktop peripherals with Android hosts. These configurations apply further modifications that are needed to improve the user experience. See the Fast Pair section for details.
The nRF Desktop Bluetooth Central device scans for all bonded peripherals that are not connected.
Right after entering the scanning state, the scanning operation is uninterruptible for a predefined time (CONFIG_DESKTOP_BLE_FORCED_SCAN_DURATION_S
) to speed up connection establishment with Bluetooth Peripherals.
After the timeout, the scanning is interrupted when any device connected to the dongle through Bluetooth becomes active.
A connected peripheral is considered active when it provides HID input reports.
Continuing the scanning in such scenario would cause report rate drop.
The scanning starts automatically when one of the bonded peers disconnects. It also takes place periodically when a known peer is not connected.
The peripheral connection can be based on standard Bluetooth LE connection parameters or on Bluetooth LE with Low Latency Packet Mode (LLPM).
LLPM is a proprietary Bluetooth extension from Nordic Semiconductor. It can be used only if it is supported by both connected devices (desktop mice do not support it). LLPM enables sending data with high report rate (up to 1000 reports per second), which is not supported by the standard Bluetooth LE.
Bluetooth LE peer control
A connected Bluetooth LE peer device can be controlled using predefined buttons or button combinations. There are several peer operations available.
The application distinguishes between the following button press types:
Short - Button pressed for less than 0.5 seconds.
Standard - Button pressed for more than 0.5 seconds, but less than 5 seconds.
Long - Button pressed for more than 5 seconds.
Double - Button pressed twice in quick succession.
The peer operation states provide visual feedback through LEDs (if the device has LEDs).
Each of the states is represented by separate LED color and effect.
The LED colors and effects are described in the led_state_def.h
file located in the board-specific directory in the application configuration directory.
The assignments of hardware interface elements depend on the device type.
The following predefined hardware interface elements are assigned to peer control operations for the gaming mouse:
- Hardware switch
The switch is located next to the optical sensor.
You can set the switch in the following positions:
Top position: Select the dongle peer.
Middle position: Select the Bluetooth LE peers.
Bottom position: Mouse turned off.
When the dongle peer is selected, the peer control is disabled until the switch is set to another position.
- Peer control button
The button is located on the left side of the mouse, in the thumb area.
Short-press to initialize the peer selection. (The LED1 changes color and starts blinking.) During the peer selection:
Short-press to toggle between available peers. The LED1 changes color for each peer and keeps blinking.
Double-press to confirm the peer selection. The peer is changed after the confirmation. LED1 stops blinking.
Note
A breathing LED indicates that the device has entered either scanning or advertising mode. This happens when the device is looking for a peer to connect to.
Long-press to initialize the peer erase. When LED1 starts blinking rapidly, double-press to confirm the operation. After the confirmation, Bluetooth advertising using a new local identity is started. When a new Bluetooth Central device successfully connects and bonds, the old bond is removed and the new bond is used instead. If the new peer does not connect in the predefined period of time, the advertising ends and the application switches back to the old peer.
You can cancel the ongoing peer operation with a standard button press.
The following predefined buttons are assigned to peer control operations for the desktop mouse:
- Scroll wheel button
Press the scroll wheel before the mouse is powered up with the on/off switch. Long-press to initialize and confirm the peer erase.
After the confirmation, Bluetooth advertising using a new local identity is started. When a new Bluetooth Central device successfully connects and bonds, the old bond is removed and the new bond is used instead. If the new peer does not connect in the predefined period of time, the advertising ends and the application switches back to the old peer.
You can cancel the ongoing peer operation with a standard button press.
The following predefined buttons or button combinations are assigned to peer control operations for the keyboard:
- Page Down key
Press the Page Down key while keeping the Fn modifier key pressed.
Short-press the Page Down key to initialize the peer selection. During the peer selection:
Short-press to toggle between available peers. LED1 blinks rapidly for each peer. The amount of blinks corresponds to the number assigned to a peer: one blink for peer 1, two blinks for peer 2, and so on.
Double-press to confirm the peer selection. The peer is changed after the confirmation. LED1 becomes solid for a short time and then turns itself off.
Note
A breathing LED indicates that the device has entered either scanning or advertising mode. This happens when the device is looking for a peer to connect to.
Long-press to initialize the peer erase. When LED1 starts blinking rapidly, double-press to confirm the operation. After the confirmation, Bluetooth advertising using a new local identity is started. When a new Bluetooth Central device successfully connects and bonds, the old bond is removed and the new bond is used instead. If the new peer does not connect in the predefined period of time, the advertising ends and the application switches back to the old peer.
You can cancel the ongoing peer operation with a standard button press.
The following predefined buttons are assigned to peer control operations for the HID dongle:
- SW1 button
The SW1 button is located on the top of the dongle, on the same side as LED2.
Long-press to initialize peer erase. When LED2 starts blinking rapidly, double-press to confirm the operation. After the confirmation, all the Bluetooth bonds are removed for the dongle.
Short-press to start scanning for both bonded and non-bonded Bluetooth Peripherals. After the forced scan timeout, the scan is interrupted if another peripheral connected to the dongle is active.
Note
A breathing LED indicates that the device has entered either scanning or advertising mode. This happens when the device is looking for a peer to connect to.
You can cancel the ongoing peer operation with a standard button press.
System state indication
When available, one of the LEDs is used to indicate the state of the device. This system state LED is kept lit when the device is active.
The system state LED of the gaming mouse is located under the transparent section of the cover. The color of the LED changes when the device’s battery is being charged.
LED1 is used for the system state indication. It is located in the bottom right corner of the dongle, next to the USB connector.
In case of a system error, the system state LED will start to blink rapidly for some time before the device is reset.
Debugging
Each of the nRF Desktop hardware reference designs has a slot for a dedicated debug board. See the following figures for the exact location of these slots.
The debug slot is located at the end of the gaming mouse, below the cover.
The debug slot is located on the side of the desktop mouse. It is accesible through a hole in the casing.
The debug slot is located on the back of the keyboard.
The boards that you can plug into these slots are shown below. You can use the debug board for programming the device (and powering it). The bypass boards are needed to make the device work when the debug board is not used. Their purpose is to close the circuits, which allows the device to be powered, for example during Testing.
The device can be programmed using the J-Link. The J-Link connector slot is located on the top of the debug board.
The shorter nRF desktop bypass board can be used with the desktop mouse.
The longer nRF desktop bypass board can be used with the gaming mouse.
Power management
Reducing power consumption is important for every battery-powered device.
The nRF Desktop peripherals are either suspended or powered off when they are not in use for a defined amount of time:
In the suspended state, the device maintains the active connection.
In the powered off state, the CPU is switched to the off mode.
In both cases, most of the functionalities are disabled. For example, LEDs are turned off and advertising is stopped.
Moving the mouse or pressing any button wakes up the device and turns on the disabled functionalities.
You can define the amount of time after which the peripherals are suspended or powered off using the CONFIG_CAF_POWER_MANAGER_TIMEOUT
Kconfig option.
By default, this period is set to 120 seconds.
Important
When the gaming mouse is powered from USB, the power down timeout functionality is disabled.
If a nRF Desktop device supports remote wakeup, the USB connected device goes to suspended state when USB is suspended. The device can then trigger remote wakeup of the connected host on user input.
Configuration
See Configuring and building for information about how to permanently or temporarily change the configuration.
This section also describes the configuration sources that are used for the default configuration.
Configuration sources
The nRF Desktop application uses the following files as configuration sources:
Devicetree Specification (DTS) files - These reflect the hardware configuration. See Devicetree Guide for more information about the DTS data structure.
_def
files - These contain configuration arrays for the application modules and are specific to the nRF Desktop application.Kconfig files - These reflect the software configuration. See Kconfig - Tips and Best Practices for information about how to configure them.
For information about differences between DTS and Kconfig, see Devicetree versus Kconfig.
The nRF Desktop introduces application-specific Kconfig options that can be used to simplify an application configuration. For more information, see the nRF Desktop: Application-specific Kconfig options page.
The nRF Desktop application can be used with various hardware boards. For more information about board support in the application, see nRF Desktop: Board configuration.
The nRF Desktop application can be used together with the nRF21540 EK shield to benefit from an RF front-end module (FEM) for the 2.4 GHz range extension. For more information, see nRF Desktop: Adding nRF21540 EK shield support.
You can also configure the following feature in the nRF Desktop application:
Building and running
The nRF Desktop application is built the same way to any other nRF Connect SDK application or sample.
This sample can be found under applications/nrf_desktop
in the nRF Connect SDK folder structure.
To build the sample, follow the instructions in Building an application for your preferred building environment. See also Programming an application for programming steps and Testing and optimization for general information about testing and debugging in the nRF Connect SDK.
Note
When building repository applications in the SDK repositories, building with sysbuild is enabled by default.
If you work with out-of-tree freestanding applications, you need to manually pass the --sysbuild
parameter to every build command or configure west to always use it.
Note
Programming the nRF54H20 SoC can sometimes fail due to conflicts in the resource configuration. This can happen if, for example, an application programmed to the nRF54H20 SoC configured the UICRs for one or more cores in a way that is incompatible with the configuration required by the application you are trying to program on the SoC.
To fix this error and erase the UICR for the application core, run the following command:
nrfutil device recover --core Application
If your sample also uses the radio core, you must also erase the UICRs for the radio core. To erase the UICR for the radio core, run the following command:
nrfutil device recover --core Network
For more information on the command, run:
nrfutil device recover --help
You can then run west flash
to program your application.
Note
Information about the known issues in nRF Desktop can be found in nRF Connect SDK’s Release notes and on the Known issues page.
Selecting a build type
Before you start testing the application, you can select one of the nRF Desktop build types, depending on your development kit. See Custom configurations and Providing CMake options for information about how to select a build type.
Note
If nRF Desktop is built with Fast Pair support, you must provide Fast Pair Model ID and Anti Spoofing private key as CMake options. You can use either your own provisioning data or the provisioning data obtained by Nordic Semiconductor for development purposes. The following debug devices are meant to be used with the nRF Desktop and have been registered:
NCS keyboard - The Fast Pair Provider meant to be used with keyboards:
Device Name: NCS keyboard
Model ID:
0x52FF02
Anti-Spoofing Private Key (base64, uncompressed):
8E8ulwhSIp/skZeg27xmWv2SxRxTOagypHrf2OdrhGY=
Device Type: Input Device
Notification Type: Fast Pair
Data-Only connection: true
No Personalized Name: false
NCS gaming mouse - Fast Pair Provider meant to be used with gaming mice:
Device Name: NCS gaming mouse
Model ID:
0x8E717D
Anti-Spoofing Private Key (base64, uncompressed):
dZxFzP7X9CcfLPC0apyRkmgsh3n2EbWo9NFNXfVuxAM=
Device Type: Mouse
Notification Type: Fast Pair
Data-Only connection: true
No Personalized Name: false
See Provisioning the device documentation for the following information:
Registering a Fast Pair Provider
Provisioning a Fast Pair Provider in nRF Connect SDK
Important
This is the debug Fast Pair provisioning data obtained by Nordic for the development purposes. Do not use it in production.
To test with the debug mode Model ID, you must configure the Android device to include the debug results while displaying the nearby Fast Pair Providers. For details, see Verifying Fast Pair in the GFPS documentation.
Testing
You can build and test the application in various configurations. The following procedure refers to the scenario where the gaming mouse (nRF52840 Gaming Mouse) and the keyboard (nRF52832 Desktop Keyboard) are connected simultaneously to the dongle (nRF52840 USB Dongle).
After building the application with or without specifying the build type, test the nRF Desktop application by performing the following steps:
Program the required firmware to each device.
Insert the debug board or bypass board into the mouse to make sure it is powered.
Turn on both mouse and keyboard. LED1 on the keyboard and LED1 on the mouse start breathing.
Plug the dongle to the USB port. The blue LED2 on the dongle starts breathing. This indicates that the dongle is scanning for peripherals.
Wait for the establishment of the Bluetooth connection, which happens automatically. After the Bluetooth connection is established, the LEDs stop breathing and remain turned on. You can now use the devices simultaneously.
Note
You can manually start the scanning for new peripheral devices by pressing the SW1 button on the dongle for a short time. This might be needed if the dongle does not connect with all the peripherals before scanning is interrupted by a timeout.
Move the mouse and press any key on the keyboard. The input is reflected on the host.
Note
When a configuration with debug features is enabled, for example logger and assertions, the gaming mouse report rate can be significantly lower.
Make sure that you use the
release``configurations before testing the mouse report rate. For the ``release
configurations, you should observe a 500-Hz report rate when both the mouse and the keyboard are connected and a 1000-Hz rate when only the mouse is connected.Switch the Bluetooth peer on the gaming mouse by pressing the Precise Aim button (see User interface). The color of LED1 changes from red to green and the LED starts blinking rapidly.
Press the Precise Aim button twice quickly to confirm the selection. After the confirmation, LED1 starts breathing and the mouse starts the Bluetooth advertising.
Connect to the mouse with an Android phone, a laptop, or any other Bluetooth Central.
After the connection is established and the device is bonded, you can use the mouse with the connected device.
Measuring HID report rate
You can measure a HID report rate of your application to assess the performance of your HID device. This measurement allows you to check how often the host computer can get user’s input from the HID device.
Prerequisites
The HID report rate can be measured by using either browser-based or platform-specific tools. You can use any preferred HID report rate tool.
Note
The host computer controls polling a HID peripheral for HID reports. The HID peripheral cannot trigger sending a HID report even if the report is prepared in time. Polling inaccuracies and missing polls on the host side can negatively affect the measured report rate. Make sure to close all unnecessary PC applications to mitigate negative impact of these applications on polling HID devices. If you are using a browser-based tool, leave open only the tab with HID report rate measurement tool to ensure that no other tab influences the measurement.
Building information
Use the configuration with the release
file suffix for the HID report rate measurement.
Debug features, such as logging or assertions, decrease the application performance.
Use the nRF Desktop configuration that acts as a HID mouse reference design for the report rate measurement, as the motion data polling is synchronized with sending HID reports.
Make sure your chosen motion data source will generate movement in each poll interval. Without a need for user’s input, you can generate HID reports that contain mouse movement data. Use the Motion simulated module for this.
To build an application for evaluating HID report rate, run the following command:
west build -p -b board_target -- -DFILE_SUFFIX=release -DCONFIG_DESKTOP_MOTION_SIMULATED_ENABLE=y
Report rate measuring tips
See the following list of possible scenarios and best practices:
If two or more peripherals are connected through the dongle, and all of the devices support LLPM, the Bluetooth LE LLPM connection events split evenly among all of the peripherals connected through that dongle. It results in decreased HID report rate. For example, you should observe a 500 Hz HID report rate when both mouse and keyboard are connected through the dongle and a 1000 Hz rate when only the mouse is connected.
If a HID peripheral is connected through a dongle, the dongle’s performance must be taken into account when measuring the report rate. Delays related to data forwarding on the dongle also result in reduced report rate.
If the device is connected through Bluetooth LE directly to the HID host, the host sets the Bluetooth LE connection interval. A Bluetooth LE peripheral can suggest the preferred connection parameters. You can set the suggested connection interval using the
CONFIG_BT_PERIPHERAL_PREF_MIN_INT
andCONFIG_BT_PERIPHERAL_PREF_MAX_INT
Kconfig options. Set parameters are not enforced, meaning that the HID host may still eventually use a value greater than the maximum connection interval requested by a peripheral.Radio frequency (RF) noise can negatively affect the HID report rate for wireless connections. If a HID report fails to be delivered in a given Bluetooth LE LLPM connection event, it is retransmitted in the subsequent connection event, which effectively reduces the report rate. By avoiding congested RF channels, the Bluetooth LE Quality of Service module helps to achieve better connection quality and a higher report rate.
For the USB device connected directly, the applicable options will vary depending on the used USB stack:
If you use the USB legacy stack, you can configure your preferred USB HID poll interval using the
CONFIG_USB_HID_POLL_INTERVAL_MS
Kconfig option. By default, theCONFIG_USB_HID_POLL_INTERVAL_MS
Kconfig option is set to1
to request the lowest possible poll interval.If you use the USB next stack, you can configure your preferred USB HID polling rate using the
in-polling-rate
property of a DTS node compatible withzephyr,hid-device
. The lowest polling rate that is supported by the USB High-Speed is 125 µs, which corresponds to 8 kHz report rate. The lowest polling rate supported by devices that do not support USB High-Speed is 1000 µs, which corresponds to 1 kHz report rate.
Polling parameters are not enforced, meaning that the HID host may still eventually use a value greater than the USB polling parameter requested by a peripheral.
USB High-Speed
You can use the nRF54H20 DK to evaluate USBHS.
Use the release
configuration and slightly modify the simulated motion module’s configuration to ensure that non-zero motion values are reported in every HID report.
See an example of the build command:
west build -p -b nrf54h20dk/nrf54h20/cpuapp -- -DFILE_SUFFIX=release -DCONFIG_DESKTOP_MOTION_SIMULATED_ENABLE=y -DCONFIG_DESKTOP_MOTION_SIMULATED_EDGE_TIME=8192 -DCONFIG_DESKTOP_MOTION_SIMULATED_SCALE_FACTOR=5
For information about generating motion data, see the Motion report rate documentation section.
Testing steps
After building the application, test the nRF Desktop by performing the following steps:
Program the device with the built firmware.
Connect the device to the computer using a preferred transport (Bluetooth LE, USB, dongle).
Turn on the device. If you use the motion simulated module to generate the mouse movement, the device should automatically start to draw an octagon shape on the screen. Otherwise, you need to constantly keep generating motion manually, for example, by moving your mouse.
Turn off the device to finalize test preparations.
Launch selected HID report rate measurement tool.
Turn back on the device.
Run measurement.
Verify the average HID report rate reported by tool.
Windows Hardware Lab Kit tests
The nRF Desktop devices have passed the tests from official playlist required for compatibility with Windows 10 by Windows Hardware Compatibility Program (HLK Version 1903 CompatPlaylist x86 x64 ARM64.xml
).
The tests were conducted using Windows Hardware Lab Kit.
Dependencies
This application uses the following nRF Connect SDK libraries and drivers:
drivers/sensor/paw3212
drivers/sensor/pmw3360