Event Manager¶
The Event Manager is a piece of software that supports development of consistent, modular, event-based application. In an event-based application, parts of the application functionality are separated into isolated modules that communicate with each other using events. Events are submitted by modules and other modules can subscribe and react to them.
For a usage example of the Event Manger module and event structure in the nRF Connect SDK, see the Common Application Framework (CAF).
See the Event Manager sample for a simple example of how to use the Event Manager.
Events¶
Events are structured data types that are defined by the application and can contain additional data.
The Event Manager handles the events by processing and propagating all of them to the modules (listeners) that subscribe to a specific event. Multiple modules can subscribe to the same event. As part of this communication, listeners can process events differently based on their type.
The Event Manager provides API for defining, creating, and subscribing events. See Implementing an event type for details about how to create custom event types.
Note
Currently, up to 32 event types can be used in an application.
Modules¶
Modules are separate source files that can subscribe to every defined event. You can use events for communication between modules.
There is no limitation as to how many modules each module can subscribe to. An application can have as many modules as required.
The Event Manager provides API for subscribing modules to a specific events defined in the application. When a module is subscribing to a specific event, it is called a listener module. Every listener is identified by a unique name.
Configuration¶
To use Event Manager, you must enable the following Kconfig options:
CONFIG_EVENT_MANAGER
- This option enables the Event Manager.CONFIG_LINKER_ORPHAN_SECTION_PLACE
- This option enables orphan memory sections used by the Event Manager. Set this option to suppress warnings and errors.
Initializing the Event Manager¶
You must initialize the Event Manager in your main.c
file.
Initializing the Event Manger allows it to handle submitted events and deliver them to modules that subscribe to the specified event type.
To initialize the Event Manager, complete the following steps:
Include
event_manager.h
in yourmain.c
file.Call
event_manager_init()
.
Implementing events and modules¶
If an application module is supposed to react to an event, your application must implement an event type, submit the event, and register the module as listener. Read the following sections for details.
Implementing an event type¶
If you want to easily create and implement custom event types, the Event Manager provides macros to add a new event type in your application. Complete the following steps:
Create a header file for the event type you want to define
Create a source file for the event type
Create a header file¶
To create a header file for the event type you want to define:
Make sure the header file includes the Event Manager header file:
#include event_manager.h
Define the new event type by creating a structure that contains
event_header
header
as the first field.Optionally, add additional custom data fields to the structure.
Declare the event type with the
EVENT_TYPE_DECLARE
macro, passing the name of the created structure as an argument.
The following code example shows a header file for the event type sample_event
:
#include "event_manager.h"
struct sample_event {
struct event_header header;
/* Custom data fields. */
int8_t value1;
int16_t value2;
int32_t value3;
};
EVENT_TYPE_DECLARE(sample_event);
In some use cases, the length of the data associated with an event may vary.
You can use the EVENT_TYPE_DYNDATA_DECLARE
macro instead of EVENT_TYPE_DECLARE
to declare an event type with variable data size.
In such case, add the data with the variable size as the last member of the event structure.
For example, you can add the variable size data to a previously defined event by applying the following change to the code:
#include "event_manager.h"
struct sample_event {
struct event_header header;
/* Custom data fields. */
int8_t value1;
int16_t value2;
int32_t value3;
struct event_dyndata dyndata;
};
EVENT_TYPE_DYNDATA_DECLARE(sample_event);
In this example, the event_dyndata
contains the following information:
A zero-length array that is used as a buffer with variable size (
event_dyndata.data
).A number representing the size of the buffer (
event_dyndata.size
).
Create a source file¶
To create a source file for the event type you defined in the header file:
Include the header file for the new event type in your source file.
Define the event type with the
EVENT_TYPE_DEFINE
macro. Passing the name of the event type as declared in the header and the additional parameters. For example, you can provide a function that fills a buffer with a string version of the event data (used for logging).
The following code example shows a source file for the event type sample_event
:
#include "sample_event.h"
static int log_sample_event(const struct event_header *eh, char *buf,
size_t buf_len)
{
struct sample_event *event = cast_sample_event(eh);
return snprintf(buf, buf_len, "val1=%d val2=%d val3=%d", event->value1,
event->value2, event->value3);
}
EVENT_TYPE_DEFINE(sample_event, /* Unique event name. */
true, /* Event logged by default. */
log_sample_event, /* Function logging event data. */
NULL); /* No event info provided. */
Submitting an event¶
To submit an event of a given type, for example sample_event
:
Allocate the event by calling the function with the name new_event_type_name. For example,
new_sample_event()
.Write values to the data fields.
Use
EVENT_SUBMIT
to submit the event.
The following code example shows how to create and submit an event of type sample_event
that has three data fields:
/* Allocate event. */
struct sample_event *event = new_sample_event();
/* Write data to datafields. */
event->value1 = value1;
event->value2 = value2;
event->value3 = value3;
/* Submit event. */
EVENT_SUBMIT(event);
If an event type also defines data with variable size, you must pass also the size of the data as an argument to the function that allocates the event.
For example, if the sample_event
also contains data with variable size, you must apply the following changes to the code:
/* Allocate event. */
struct sample_event *event = new_sample_event(my_data_size);
/* Write data to datafields. */
event->value1 = value1;
event->value2 = value2;
event->value3 = value3;
/* Write data with variable size. */
memcpy(event->dyndata.data, my_buf, my_data_size);
/* Submit event. */
EVENT_SUBMIT(event);
After the event is submitted, the Event Manager adds it to the processing queue. When the event is processed, the Event Manager notifies all modules that subscribe to this event type.
Note
Events are dynamically allocated and must be submitted. If an event is not submitted, it will not be handled and the memory will not be freed.
Registering a module as listener¶
If you want a module to receive events managed by the Event Manager, you must register it as a listener and you must subscribe it to a given event type.
To turn a module into a listener for specific event types, complete the following steps:
Include the header files for the respective event types, for example,
#include "sample_event.h"
.Implement an Event handler function and define the module as a listener with the
EVENT_LISTENER
macro, passing both the name of the module and the event handler function as arguments.Subscribe the listener to specific event types.
For subscribing to an event type, the Event Manager provides three types of subscriptions, differing in priority. They can be registered with the following macros:
EVENT_SUBSCRIBE_EARLY
- notification before other listenersEVENT_SUBSCRIBE
- standard notificationEVENT_SUBSCRIBE_FINAL
- notification as the last, final subscriber
There is no defined order in which subscribers of the same priority are notified.
The module will receive events for the subscribed event types only.
The listener name passed to the subscribe macro must be the same one used in the macro EVENT_LISTENER
.
Implementing an event handler function¶
The event handler function is called when any of the subscribed event types are being processed. Only one event handler function can be registered per listener. Therefore, if a listener subscribes to multiple event types, the function must handle all of them.
The event handler gets a pointer to the event_header
structure as the function argument.
The function should return true
to consume the event, which means that the event is not propagated to further listeners, or false
, otherwise.
To check if an event has a given type, call the function with the name is_event_type_name (for example, is_sample_event()
), passing the pointer to the event header as the argument.
This function returns true
if the event matches the given type, or false
otherwise.
To access the event data, cast the event_header
structure to a proper event type, using the function with the name cast_event_type_name (for example, cast_sample_event()
), passing the pointer to the event header as the argument.
Code example¶
The following code example shows how to register an event listener with an event handler function and subscribe to the event type sample_event
:
#include "sample_event.h"
static bool event_handler(const struct event_header *eh)
{
if (is_sample_event(eh)) {
/* Accessing event data. */
struct sample_event *event = cast_sample_event(eh);
int8_t v1 = event->value1;
int16_t v2 = event->value2;
int32_t v3 = event->value3;
/* Actions when received given event type. */
foo(v1, v2, v3);
return false;
}
return false;
}
EVENT_LISTENER(sample_module, event_handler);
EVENT_SUBSCRIBE(sample_module, sample_event);
The variable size data is accessed in the same way as the other members of the structure defining an event.
Event Manager extensions¶
The Event Manager provides additional features that could be helpful when debugging event-based applications.
Profiling an event¶
The Event Manager events can be profiled using Profiler. Profiler allows you to observe the propagation of an event in the system, view the data connected with the event, or create statistics.
To profile an event, you must complete the following steps:
Enable profiler with
CONFIG_EVENT_MANAGER_PROFILER_ENABLED
Kconfig option.Edit the source file for the event type:
Define a profiling function that logs the event data to a given buffer by calling
profiler_log_encode_u32()
, regardless of the profiled data type.- Define an
event_info
structure, usingEVENT_INFO_DEFINE
in your event source file, and provide it as an argument when defining the event type withEVENT_TYPE_DEFINE
macro. This structure contains a profiling function and information about the data fields that are logged. The following code example shows a profiling function for the event type
sample_event
:static void profile_sample_event(struct log_event_buf *buf, const struct event_header *eh) { struct sample_event *event = cast_sample_event(eh); profiler_log_encode_u32(buf, event->value1); profiler_log_encode_u32(buf, event->value2); profiler_log_encode_u32(buf, event->value3); }
The following code example shows how to define the event profiling information structure and add it to event type definition:
EVENT_INFO_DEFINE(sample_event, /* Profiled datafield types. */ ENCODE(PROFILER_ARG_S8, PROFILER_ARG_S16, PROFILER_ARG_S32), /* Profiled data field names - displayed by profiler. */ ENCODE("value1", "value2", "value3"), /* Function used to profile event data. */ profile_sample_event); EVENT_TYPE_DEFINE(sample_event, true, log_sample_event, /* Function for logging event data. */ &sample_event_info); /* Structure with data for profiling. */
Note
By default, all Event Manager events that are defined with an
event_info
argument are profiled.sample_event_info
is defined within theEVENT_INFO_DEFINE
macro.
- Define an
Use profiler scripts to profile the application. See Profiler for more details.
Shell integration¶
Shell integration is available to display additional information and to dynamically enable or disable logging for given event types.
The Event Manager is integrated with Zephyr’s Shell module. When the shell is turned on, an additional subcommand set (event_manager) is added.
This subcommand set contains the following commands:
- show_listeners
Show all registered listeners.
- show_subscribers
Show all registered subscribers.
- show_events
Show all registered event types. The letters “E” or “D” indicate if logging is currently enabled or disabled for a given event type.
- enable or disable
Enable or disable logging. If called without additional arguments, the command applies to all event types. To enable or disable logging for specific event types, pass the event type indexes, as displayed by show_events, as arguments.
API documentation¶
include/event_manager.h
subsys/event_manager/
-
group
event_manager
Event Manager.
Defines
-
SUBS_PRIO_MIN
¶ Index of the highest subscriber priority level.
-
SUBS_PRIO_MAX
¶ Index of the lowest subscriber priority level.
-
SUBS_PRIO_COUNT
¶ Number of subscriber priority levels.
-
EVENT_LISTENER
(lname, cb_fn)¶ Create an event listener object.
- Parameters
lname – Module name.
cb_fn – Pointer to the event handler function.
-
EVENT_SUBSCRIBE_EARLY
(lname, ename)¶ Subscribe a listener to the early notification list for an event type.
- Parameters
lname – Name of the listener.
ename – Name of the event.
-
EVENT_SUBSCRIBE
(lname, ename)¶ Subscribe a listener to the normal notification list for an event type.
- Parameters
lname – Name of the listener.
ename – Name of the event.
-
EVENT_SUBSCRIBE_FINAL
(lname, ename)¶ Subscribe a listener to an event type as final module that is being notified.
- Parameters
lname – Name of the listener.
ename – Name of the event.
-
ENCODE
(...)¶ Encode event data types or labels.
- Parameters
... – Data types or labels to be encoded.
-
EVENT_INFO_DEFINE
(ename, types, labels, profile_func)¶ Define event profiling information.
This macro provides definitions required for an event to be profiled.
Note
Types and labels of the profiled values should be wrapped with the ENCODE macro.
- Parameters
ename – Name of the event.
types – Types of values to profile (represented as profiler_arg).
labels – Labels of values to profile.
profile_func – Function used to profile event data.
-
EVENT_TYPE_DECLARE
(ename)¶ Declare an event type.
This macro provides declarations required for an event to be used by other modules.
- Parameters
ename – Name of the event.
-
EVENT_TYPE_DYNDATA_DECLARE
(ename)¶ Declare an event type with dynamic data size.
This macro provides declarations required for an event to be used by other modules. Declared event will use dynamic data.
- Parameters
ename – Name of the event.
-
EVENT_TYPE_DEFINE
(ename, init_log_en, log_fn, ev_info_struct)¶ Define an event type.
This macro defines an event type. In addition, it defines functions specific to the event type and the event type structure.
For every defined event, the following functions are created, where event_type is replaced with the given event type name
ename
(for example, button_event):new_event_type - Allocates an event of a given type.
is_event_type - Checks if the event header that is provided as argument represents the given event type.
cast_event_type - Casts the event header that is provided as argument to an event of the given type.
- Parameters
ename – Name of the event.
init_log_en – Bool indicating if the event is logged by default.
log_fn – Function to stringify an event of this type.
ev_info_struct – Data structure describing the event type.
-
ASSERT_EVENT_ID
(id)¶ Verify if an event ID is valid.
The pointer to an event type structure is used as its ID. This macro validates that the provided pointer is within the range where event type structures are defined.
- Parameters
id – ID.
-
EVENT_SUBMIT
(event)¶ Submit an event.
This helper macro simplifies the event submission.
- Parameters
event – Pointer to the event object.
Functions
-
int
event_manager_init
(void)¶ Initialize the Event Manager.
- Returns 0
If the operation was successful.
-
struct
event_header
¶ - #include <event_manager.h>
Event header.
When defining an event structure, the event header must be placed as the first field.
Public Members
-
sys_snode_t
node
¶ Linked list node used to chain events.
-
const struct event_type *
type_id
¶ Pointer to the event type object.
-
sys_snode_t
-
struct
event_dyndata
¶ - #include <event_manager.h>
Dynamic event data.
When defining an event structure, the dynamic event data must be placed as the last field.
-
struct
event_listener
¶ - #include <event_manager.h>
Event listener.
All event listeners must be defined using EVENT_LISTENER.
Public Members
-
const char *
name
¶ Name of this listener.
-
bool (*
notification
)(const struct event_header *eh)¶ Pointer to the function that is called when an event is handled.
-
const char *
-
struct
event_subscriber
¶ - #include <event_manager.h>
Event subscriber.
Public Members
-
const struct event_listener *
listener
¶ Pointer to the listener.
-
const struct event_listener *
-
struct
event_info
¶ - #include <event_manager.h>
Event description for profiling or logging.
Public Members
-
void (*
profile_fn
)(struct log_event_buf *buf, const struct event_header *eh)¶ Function for profiling this event.
-
const uint8_t
log_arg_cnt
¶ Number of logged data fields.
-
const char **
log_arg_labels
¶ Labels of logged data fields.
-
enum profiler_arg *
log_arg_types
¶ Types of logged data fields.
-
void (*
-
struct
event_type
¶ - #include <event_manager.h>
Event type.
Public Members
-
const char *
name
¶ Event name.
-
const struct event_subscriber *
subs_start
[(_SUBS_PRIO_FINAL
-_SUBS_PRIO_FIRST
+ 1)]¶ Array of pointers to the array of subscribers.
-
const struct event_subscriber *
subs_stop
[(_SUBS_PRIO_FINAL
-_SUBS_PRIO_FIRST
+ 1)]¶ Array of pointers to the element directly after the array of subscribers.
-
bool
init_log_enable
¶ Bool indicating if the event is logged by default.
-
int (*
log_event
)(const struct event_header *eh, char *buf, size_t buf_len)¶ Function to log data from this event.
-
const struct event_info *
ev_info
¶ Logging and formatting information.
-
const char *
-