.. _rbtree_api: Balanced Red/Black Tree ======================= For circumstances where sorted containers may become large at runtime, a list becomes problematic due to algorithmic costs of searching it. For these situations, Zephyr provides a balanced tree implementation which has runtimes on search and removal operations bounded at O(log2(N)) for a tree of size N. This is implemented using a conventional red/black tree as described by multiple academic sources. The :c:struct:`rbtree` tracking struct for a rbtree may be initialized anywhere in user accessible memory. It should contain only zero bits before first use. No specific initialization API is needed or required. Unlike a list, where position is explicit, the ordering of nodes within an rbtree must be provided as a predicate function by the user. A function of type :c:func:`rb_lessthan_t` should be assigned to the ``lessthan_fn`` field of the :c:struct:`rbtree` struct before any tree operations are attempted. This function should, as its name suggests, return a boolean True value if the first node argument is "less than" the second in the ordering desired by the tree. Note that "equal" is not allowed, nodes within a tree must have a single fixed order for the algorithm to work correctly. As with the slist and dlist containers, nodes within an rbtree are represented as a :c:struct:`rbnode` structure which exists in user-managed memory, typically embedded within the data structure being tracked in the tree. Unlike the list code, the data within an rbnode is entirely opaque. It is not possible for the user to extract the binary tree topology and "manually" traverse the tree as it is for a list. Nodes can be inserted into a tree with :c:func:`rb_insert` and removed with :c:func:`rb_remove`. Access to the "first" and "last" nodes within a tree (in the sense of the order defined by the comparison function) is provided by :c:func:`rb_get_min` and :c:func:`rb_get_max`. There is also a predicate, :c:func:`rb_contains`, which returns a boolean True if the provided node pointer exists as an element within the tree. As described above, all of these routines are guaranteed to have at most log time complexity in the size of the tree. There are two mechanisms provided for enumerating all elements in an rbtree. The first, :c:func:`rb_walk`, is a simple callback implementation where the caller specifies a C function pointer and an untyped argument to be passed to it, and the tree code calls that function for each node in order. This has the advantage of a very simple implementation, at the cost of a somewhat more cumbersome API for the user (not unlike ISO C's :c:func:`bsearch` routine). It is a recursive implementation, however, and is thus not always available in environments that forbid the use of unbounded stack techniques like recursion. There is also a :c:macro:`RB_FOR_EACH` iterator provided, which, like the similar APIs for the lists, works to iterate over a list in a more natural way, using a nested code block instead of a callback. It is also nonrecursive, though it requires log-sized space on the stack by default (however, this can be configured to use a fixed/maximally size buffer instead where needed to avoid the dynamic allocation). As with the lists, this is also available in a :c:macro:`RB_FOR_EACH_CONTAINER` variant which enumerates using a pointer to a container field and not the raw node pointer. Tree Internals -------------- As described, the Zephyr rbtree implementation is a conventional red/black tree as described pervasively in academic sources. Low level details about the algorithm are out of scope for this document, as they match existing conventions. This discussion will be limited to details notable or specific to the Zephyr implementation. The core invariant guaranteed by the tree is that the path from the root of the tree to any leaf is no more than twice as long as the path to any other leaf. This is achieved by associating one bit of "color" with each node, either red or black, and enforcing a rule that no red child can be a child of another red child (i.e. that the number of black nodes on any path to the root must be the same, and that no more than that number of "extra" red nodes may be present). This rule is enforced by a set of rotation rules used to "fix" trees following modification. .. figure:: ../../../../../../../zephyr/doc/kernel/data_structures/rbtree.png :align: center :alt: rbtree example :figclass: align-center A maximally unbalanced rbtree with a black height of two. No more nodes can be added underneath the rightmost node without rebalancing. These rotations are conceptually implemented on top of a primitive that "swaps" the position of one node with another in the list. Typical implementations effect this by simply swapping the nodes internal "data" pointers, but because the Zephyr :c:struct:`rbnode` is intrusive, that cannot work. Zephyr must include somewhat more elaborate code to handle the edge cases (for example, one swapped node can be the root, or the two may already be parent/child). The :c:struct:`rbnode` struct for a Zephyr rbtree contains only two pointers, representing the "left", and "right" children of a node within the binary tree. Traversal of a tree for rebalancing following modification, however, routinely requires the ability to iterate "upwards" from a node as well. It is very common for red/black trees in the industry to store a third "parent" pointer for this purpose. Zephyr avoids this requirement by building a "stack" of node pointers locally as it traverses downward through the tree and updating it appropriately as modifications are made. So a Zephyr rbtree can be implemented with no more runtime storage overhead than a dlist. These properties, of a balanced tree data structure that works with only two pointers of data per node and that works without any need for a memory allocation API, are quite rare in the industry and are somewhat unique to Zephyr. Red/Black Tree API Reference -------------------------------- .. doxygengroup:: rbtree_apis