nRF Connect SDK API 0.1.0
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◆ bt_mesh_scene_srv_target_scene_get()

uint16_t bt_mesh_scene_srv_target_scene_get ( const struct bt_mesh_scene_srv srv)

#include <include/bluetooth/mesh/scene_srv.h>

Get the target scene.

This will return the scene that the scene servers is transiting into. If there is no transition running this will return BT_MESH_SCENE_NONE.

Parameters
[in]srvScene Server model.
Returns
Return the target scene for the scene server.