Custom Fonts
Overview
A simple example showing how to generate Character Framebuffer (CFB) font headers automatically at build time.
This example generates a font with font elements for 6 sided dice from
a PNG image, and then uses the generated header (cfb_font_dice.h
)
to show the font elements on the display of a supported board.
The source code for this sample application can be found at: samples/subsys/display/cfb_custom_font.
Building and Running
There are different configuration files in the cfb_custom_font directory:
prj.conf
Generic config file, normally you should use this.boards/reel_board.conf
This overlay config enables support for SSD16XX display controller on the reel_board.
Example building for the reel_board with SSD16XX display support:
west build -b reel_board samples/subsys/display/cfb_custom_font
west flash