Kconfig - Tips and Best Practices

This page covers some Kconfig best practices and explains some Kconfig behaviors and features that might be cryptic or that are easily overlooked.

Note

The official Kconfig documentation is kconfig-language.rst and kconfig-macro-language.rst.

What to turn into Kconfig options

When deciding whether something belongs in Kconfig, it helps to distinguish between symbols that have prompts and symbols that don’t.

If a symbol has a prompt (e.g. bool "Enable foo"), then the user can change the symbol’s value in the menuconfig or guiconfig interface (see Interactive Kconfig interfaces), or by manually editing configuration files. Conversely, a symbol without a prompt can never be changed directly by the user, not even by manually editing configuration files.

Only put a prompt on a symbol if it makes sense for the user to change its value.

Symbols without prompts are called hidden or invisible symbols, because they don’t show up in menuconfig and guiconfig. Symbols that have prompts can also be invisible, when their dependencies are not satisfied.

Symbols without prompts can’t be configured directly by the user (they derive their value from other symbols), so less restrictions apply to them. If some derived setting is easier to calculate in Kconfig than e.g. during the build, then do it in Kconfig, but keep the distinction between symbols with and without prompts in mind.

See the optional prompts section for a way to deal with settings that are fixed on some machines and configurable on other machines.

What not to turn into Kconfig options

In Zephyr, Kconfig configuration is done after selecting a target board. In general, it does not make sense to use Kconfig for a value that corresponds to a fixed machine-specific setting. Usually, such settings should be handled via devicetree instead.

In particular, avoid adding new Kconfig options of the following types:

Options that specify a device in the system by name

For example, if you are writing an I2C device driver, avoid creating an option named MY_DEVICE_I2C_BUS_NAME for specifying the bus node your device is controlled by. See Device drivers that depend on other devices for alternatives.

Similarly, if your application depends on a hardware-specific PWM device to control an RGB LED, avoid creating an option like MY_PWM_DEVICE_NAME. See Applications that depend on board-specific devices for alternatives.

Options that specify fixed hardware configuration

For example, avoid Kconfig options specifying a GPIO pin.

An alternative applicable to device drivers is to define a GPIO specifier with type phandle-array in the device binding, and using the GPIO devicetree API from C. Similar advice applies to other cases where devicetree.h provides Hardware specific APIs for referring to other nodes in the system. Search the source code for drivers using these APIs for examples.

An application-specific devicetree binding to identify board specific properties may be appropriate. See tests/drivers/gpio/gpio_basic_api for an example.

For applications, see Blinky for a devicetree-based alternative.

select statements

The select statement is used to force one symbol to y whenever another symbol is y. For example, the following code forces CONSOLE to y whenever USB_CONSOLE is y:

config CONSOLE
     bool "Console support"

...

config USB_CONSOLE
     bool "USB console support"
     select CONSOLE

This section covers some pitfalls and good uses for select.

select pitfalls

select might seem like a generally useful feature at first, but can cause configuration issues if overused.

For example, say that a new dependency is added to the CONSOLE symbol above, by a developer who is unaware of the USB_CONSOLE symbol (or simply forgot about it):

config CONSOLE
     bool "Console support"
     depends on STRING_ROUTINES

Enabling USB_CONSOLE now forces CONSOLE to y, even if STRING_ROUTINES is n.

To fix the problem, the STRING_ROUTINES dependency needs to be added to USB_CONSOLE as well:

config USB_CONSOLE
     bool "USB console support"
     select CONSOLE
     depends on STRING_ROUTINES

...

config STRING_ROUTINES
     bool "Include string routines"

More insidious cases with dependencies inherited from if and menu statements are common.

An alternative attempt to solve the issue might be to turn the depends on into another select:

config CONSOLE
     bool "Console support"
     select STRING_ROUTINES

...

config USB_CONSOLE
     bool "USB console support"
     select CONSOLE

In practice, this often amplifies the problem, because any dependencies added to STRING_ROUTINES now need to be copied to both CONSOLE and USB_CONSOLE.

In general, whenever the dependencies of a symbol are updated, the dependencies of all symbols that (directly or indirectly) select it have to be updated as well. This is very often overlooked in practice, even for the simplest case above.

Chains of symbols selecting each other should be avoided in particular, except for simple helper symbols, as covered below in Using select for helper symbols.

Liberal use of select also tends to make Kconfig files harder to read, both due to the extra dependencies and due to the non-local nature of select, which hides ways in which a symbol might get enabled.

Alternatives to select

For the example in the previous section, a better solution is usually to turn the select into a depends on:

config CONSOLE
     bool "Console support"

...

config USB_CONSOLE
     bool "USB console support"
     depends on CONSOLE

This makes it impossible to generate an invalid configuration, and means that dependencies only ever have to be updated in a single spot.

An objection to using depends on here might be that configuration files that enable USB_CONSOLE now also need to enable CONSOLE:

CONFIG_CONSOLE=y
CONFIG_USB_CONSOLE=y

This comes down to a trade-off, but if enabling CONSOLE is the norm, then a mitigation is to make CONSOLE default to y:

config CONSOLE
     bool "Console support"
     default y

This gives just a single assignment in configuration files:

CONFIG_USB_CONSOLE=y

Note that configuration files that do not want CONSOLE enabled now have to explicitly disable it:

CONFIG_CONSOLE=n

Using select for helper symbols

A good and safe use of select is for setting “helper” symbols that capture some condition. Such helper symbols should preferably have no prompt or dependencies.

For example, a helper symbol for indicating that a particular CPU/SoC has an FPU could be defined as follows:

config CPU_HAS_FPU
     bool
     help
       If y, the CPU has an FPU

...

config SOC_FOO
     bool "FOO SoC"
     select CPU_HAS_FPU

...

config SOC_BAR
     bool "BAR SoC"
     select CPU_HAS_FPU

This makes it possible for other symbols to check for FPU support in a generic way, without having to look for particular architectures:

config FPU
     bool "Support floating point operations"
     depends on CPU_HAS_FPU

The alternative would be to have dependencies like the following, possibly duplicated in several spots:

config FPU
     bool "Support floating point operations"
     depends on SOC_FOO || SOC_BAR || ...

Invisible helper symbols can also be useful without select. For example, the following code defines a helper symbol that has the value y if the machine has some arbitrarily-defined “large” amount of memory:

config LARGE_MEM
     def_bool MEM_SIZE >= 64

Note

This is short for the following:

config LARGE_MEM
  bool
  default MEM_SIZE >= 64

select recommendations

In summary, here are some recommended practices for select:

  • Avoid selecting symbols with prompts or dependencies. Prefer depends on. If depends on causes annoying bloat in configuration files, consider adding a Kconfig default for the most common value.

    Rare exceptions might include cases where you’re sure that the dependencies of the selecting and selected symbol will never drift out of sync, e.g. when dealing with two simple symbols defined close to one another within the same if.

    Common sense applies, but be aware that select often causes issues in practice. depends on is usually a cleaner and safer solution.

  • Select simple helper symbols without prompts and dependencies however much you like. They’re a great tool for simplifying Kconfig files.

(Lack of) conditional includes

if blocks add dependencies to each item within the if, as if depends on was used.

A common misunderstanding related to if is to think that the following code conditionally includes the file Kconfig.other:

if DEP
source "Kconfig.other"
endif

In reality, there are no conditional includes in Kconfig. if has no special meaning around a source.

Note

Conditional includes would be impossible to implement, because if conditions may contain (either directly or indirectly) forward references to symbols that haven’t been defined yet.

Say that Kconfig.other above contains this definition:

config FOO
     bool "Support foo"

In this case, FOO will end up with this definition:

config FOO
     bool "Support foo"
     depends on DEP

Note that it is redundant to add depends on DEP to the definition of FOO in Kconfig.other, because the DEP dependency has already been added by if DEP.

In general, try to avoid adding redundant dependencies. They can make the structure of the Kconfig files harder to understand, and also make changes more error-prone, since it can be hard to spot that the same dependency is added twice.

“Stuck” symbols in menuconfig and guiconfig

There is a common subtle gotcha related to interdependent configuration symbols with prompts. Consider these symbols:

config FOO
     bool "Foo"

config STACK_SIZE
     hex "Stack size"
     default 0x200 if FOO
     default 0x100

Assume that the intention here is to use a larger stack whenever FOO is enabled, and that the configuration initially has FOO disabled. Also, remember that Zephyr creates an initial configuration in zephyr/.config in the build directory by merging configuration files (including e.g. prj.conf). This configuration file exists before menuconfig or guiconfig is run.

When first entering the configuration interface, the value of STACK_SIZE is 0x100, as expected. After enabling FOO, you might reasonably expect the value of STACK_SIZE to change to 0x200, but it stays as 0x100.

To understand what’s going on, remember that STACK_SIZE has a prompt, meaning it is user-configurable, and consider that all Kconfig has to go on from the initial configuration is this:

CONFIG_STACK_SIZE=0x100

Since Kconfig can’t know if the 0x100 value came from a default or was typed in by the user, it has to assume that it came from the user. Since STACK_SIZE is user-configurable, the value from the configuration file is respected, and any symbol defaults are ignored. This is why the value of STACK_SIZE appears to be “frozen” at 0x100 when toggling FOO.

The right fix depends on what the intention is. Here’s some different scenarios with suggestions:

  • If STACK_SIZE can always be derived automatically and does not need to be user-configurable, then just remove the prompt:

    config STACK_SIZE
       hex
       default 0x200 if FOO
       default 0x100
    

    Symbols without prompts ignore any value from the saved configuration.

  • If STACK_SIZE should usually be user-configurable, but needs to be set to 0x200 when FOO is enabled, then disable its prompt when FOO is enabled, as described in optional prompts:

    config STACK_SIZE
       hex "Stack size" if !FOO
       default 0x200 if FOO
       default 0x100
    
  • If STACK_SIZE should usually be derived automatically, but needs to be set to a custom value in rare circumstances, then add another option for making STACK_SIZE user-configurable:

    config CUSTOM_STACK_SIZE
       bool "Use a custom stack size"
       help
         Enable this if you need to use a custom stack size. When disabled, a
         suitable stack size is calculated automatically.
    
    config STACK_SIZE
       hex "Stack size" if CUSTOM_STACK_SIZE
       default 0x200 if FOO
       default 0x100
    

    As long as CUSTOM_STACK_SIZE is disabled, STACK_SIZE will ignore the value from the saved configuration.

It is a good idea to try out changes in the menuconfig or guiconfig interface, to make sure that things behave the way you expect. This is especially true when making moderately complex changes like these.

Assignments to promptless symbols in configuration files

Assignments to hidden (promptless, also called invisible) symbols in configuration files are always ignored. Hidden symbols get their value indirectly from other symbols, via e.g. default and select.

A common source of confusion is opening the output configuration file (zephyr/.config), seeing a bunch of assignments to hidden symbols, and assuming that those assignments must be respected when the configuration is read back in by Kconfig. In reality, all assignments to hidden symbols in zephyr/.config are ignored by Kconfig, like for other configuration files.

To understand why zephyr/.config still includes assignments to hidden symbols, it helps to realize that zephyr/.config serves two separate purposes:

  1. It holds the saved configuration, and

  2. it holds configuration output. zephyr/.config is parsed by the CMake files to let them query configuration settings, for example.

The assignments to hidden symbols in zephyr/.config are just configuration output. Kconfig itself ignores assignments to hidden symbols when calculating symbol values.

Note

A minimal configuration, which can be generated from within the menuconfig and guiconfig interfaces, could be considered closer to just a saved configuration, without the full configuration output.

depends on and string/int/hex symbols

depends on works not just for bool symbols, but also for string, int, and hex symbols (and for choices).

The Kconfig definitions below will hide the FOO_DEVICE_FREQUENCY symbol and disable any configuration output for it when FOO_DEVICE is disabled.

config FOO_DEVICE
     bool "Foo device"

config FOO_DEVICE_FREQUENCY
     int "Foo device frequency"
     depends on FOO_DEVICE

In general, it’s a good idea to check that only relevant symbols are ever shown in the menuconfig/guiconfig interface. Having FOO_DEVICE_FREQUENCY show up when FOO_DEVICE is disabled (and possibly hidden) makes the relationship between the symbols harder to understand, even if code never looks at FOO_DEVICE_FREQUENCY when FOO_DEVICE is disabled.

Commas in macro arguments

Kconfig uses commas to separate macro arguments. This means a construct like this will fail:

config FOO
    bool
    default y if $(dt_chosen_enabled,"zephyr,bar")

To solve this problem, create a variable with the text and use this variable as argument, as follows:

DT_CHOSEN_ZEPHYR_BAR := zephyr,bar

config FOO
    bool
    default y if $(dt_chosen_enabled,$(DT_CHOSEN_ZEPHYR_BAR))

Checking changes in menuconfig/guiconfig

When adding new symbols or making other changes to Kconfig files, it is a good idea to look up the symbols in menuconfig or guiconfig afterwards. To get to a symbol quickly, use the jump-to feature (press /).

Here are some things to check:

  • Are the symbols placed in a good spot? Check that they appear in a menu where they make sense, close to related symbols.

    If one symbol depends on another, then it’s often a good idea to place it right after the symbol it depends on. It will then be shown indented relative to the symbol it depends on in the menuconfig interface, and in a separate menu rooted at the symbol in guiconfig. This also works if several symbols are placed after the symbol they depend on.

  • Is it easy to guess what the symbols do from their prompts?

  • If many symbols are added, do all combinations of values they can be set to make sense?

    For example, if two symbols FOO_SUPPORT and NO_FOO_SUPPORT are added, and both can be enabled at the same time, then that makes a nonsensical configuration. In this case, it’s probably better to have a single FOO_SUPPORT symbol.

  • Are there any duplicated dependencies?

    This can be checked by selecting a symbol and pressing ? to view the symbol information. If there are duplicated dependencies, then use the Included via ... path shown in the symbol information to figure out where they come from.

Checking changes with scripts/kconfig/lint.py

After you make Kconfig changes, you can use the scripts/kconfig/lint.py script to check for some potential issues, like unused symbols and symbols that are impossible to enable. Use --help to see available options.

Some checks are necessarily a bit heuristic, so a symbol being flagged by a check does not necessarily mean there’s a problem. If a check returns a false positive e.g. due to token pasting in C (CONFIG_FOO_##index##_BAR), just ignore it.

When investigating an unknown symbol FOO_BAR, it is a good idea to run git grep FOO_BAR to look for references. It is also a good idea to search for some components of the symbol name with e.g. git grep FOO and git grep BAR, as it can help uncover token pasting.

Style recommendations and shorthands

This section gives some style recommendations and explains some common Kconfig shorthands.

Factoring out common dependencies

If a sequence of symbols/choices share a common dependency, the dependency can be factored out with an if.

As an example, consider the following code:

config FOO
     bool "Foo"
     depends on DEP

config BAR
     bool "Bar"
     depends on DEP

choice
     prompt "Choice"
     depends on DEP

config BAZ
     bool "Baz"

config QAZ
     bool "Qaz"

endchoice

Here, the DEP dependency can be factored out like this:

if DEP

config FOO
     bool "Foo"

config BAR
     bool "Bar"

choice
     prompt "Choice"

config BAZ
     bool "Baz"

config QAZ
     bool "Qaz"

endchoice

endif # DEP

Note

Internally, the second version of the code is transformed into the first.

If a sequence of symbols/choices with shared dependencies are all in the same menu, the dependency can be put on the menu itself:

menu "Foo features"
     depends on FOO_SUPPORT

config FOO_FEATURE_1
     bool "Foo feature 1"

config FOO_FEATURE_2
     bool "Foo feature 2"

endmenu

If FOO_SUPPORT is n, the entire menu disappears.

Redundant defaults

bool symbols implicitly default to n, and string symbols implicitly default to the empty string. Therefore, default n and default "" are (almost) always redundant.

The recommended style in Zephyr is to skip redundant defaults for bool and string symbols. That also generates clearer documentation: (Implicitly defaults to n instead of n if <dependencies, possibly inherited>).

Defaults should always be given for int and hex symbols, however, as they implicitly default to the empty string. This is partly for compatibility with the C Kconfig tools, though an implicit 0 default might be less likely to be what was intended compared to other symbol types as well.

The one case where default n/default "" is not redundant is when defining a symbol in multiple locations and wanting to override e.g. a default y on a later definition. Note that a default n does not override a previously defined default y.

That is, FOO will be set to n in the example below. If the default n was omitted in the first definition, FOO would have been set to y.

config FOO
   bool "foo"
   default n

config FOO
   bool "foo"
   default y

In the following example FOO will get the value y.

config FOO
   bool "foo"
   default y

config FOO
   bool "foo"
   default n

Common Kconfig shorthands

Kconfig has two shorthands that deal with prompts and defaults.

  • <type> "prompt" is a shorthand for giving a symbol/choice a type and a prompt at the same time. These two definitions are equal:

    config FOO
       bool "foo"
    
    config FOO
       bool
       prompt "foo"
    

    The first style, with the shorthand, is preferred in Zephyr.

  • def_<type> <value> is a shorthand for giving a type and a value at the same time. These two definitions are equal:

    config FOO
       def_bool BAR && BAZ
    
    config FOO
       bool
       default BAR && BAZ
    

Using both the <type> "prompt" and the def_<type> <value> shorthand in the same definition is redundant, since it gives the type twice.

The def_<type> <value> shorthand is generally only useful for symbols without prompts, and somewhat obscure.

Note

For a symbol defined in multiple locations (e.g., in a Kconfig.defconfig file in Zephyr), it is best to only give the symbol type for the “base” definition of the symbol, and to use default (instead of def_<type> value) for the remaining definitions. That way, if the base definition of the symbol is removed, the symbol ends up without a type, which generates a warning that points to the other definitions. That makes the extra definitions easier to discover and remove.

Prompt strings

For a Kconfig symbol that enables a driver/subsystem FOO, consider having just “Foo” as the prompt, instead of “Enable Foo support” or the like. It will usually be clear in the context of an option that can be toggled on/off, and makes things consistent.

Header comments and other nits

A few formatting nits, to help keep things consistent:

  • Use this format for any header comments at the top of Kconfig files:

    # <Overview of symbols defined in the file, preferably in plain English>
    (Blank line)
    # Copyright (c) 2019 ...
    # SPDX-License-Identifier: <License>
    (Blank line)
    (Kconfig definitions)
    
  • Format comments as # Comment rather than #Comment

  • Put a blank line before/after each top-level if and endif

  • Use a single tab for each indentation

  • Indent help text with two extra spaces

Lesser-known/used Kconfig features

This section lists some more obscure Kconfig behaviors and features that might still come in handy.

The imply statement

The imply statement is similar to select, but respects dependencies and doesn’t force a value. For example, the following code could be used to enable USB keyboard support by default on the FOO SoC, while still allowing the user to turn it off:

config SOC_FOO
     bool "FOO SoC"
     imply USB_KEYBOARD

...

config USB_KEYBOARD
     bool "USB keyboard support"

imply acts like a suggestion, whereas select forces a value.

Optional prompts

A condition can be put on a symbol’s prompt to make it optionally configurable by the user. For example, a value MASK that’s hardcoded to 0xFF on some boards and configurable on others could be expressed as follows:

config MASK
     hex "Bitmask" if HAS_CONFIGURABLE_MASK
     default 0xFF

Note

This is short for the following:

config MASK
  hex
  prompt "Bitmask" if HAS_CONFIGURABLE_MASK
  default 0xFF

The HAS_CONFIGURABLE_MASK helper symbol would get selected by boards to indicate that MASK is configurable. When MASK is configurable, it will also default to 0xFF.

Optional choices

Defining a choice with the optional keyword allows the whole choice to be toggled off to select none of the symbols:

choice
     prompt "Use legacy protocol"
     optional

config LEGACY_PROTOCOL_1
     bool "Legacy protocol 1"

config LEGACY_PROTOCOL_2
     bool "Legacy protocol 2"

endchoice

In the menuconfig interface, this will be displayed e.g. as [*] Use legacy protocol (Legacy protocol 1) --->, where the choice can be toggled off to enable neither of the symbols.

visible if conditions

Putting a visible if condition on a menu hides the menu and all the symbols within it, while still allowing symbol default values to kick in.

As a motivating example, consider the following code:

menu "Foo subsystem"
     depends on HAS_CONFIGURABLE_FOO

config FOO_SETTING_1
     int "Foo setting 1"
     default 1

config FOO_SETTING_2
     int "Foo setting 2"
     default 2

endmenu

When HAS_CONFIGURABLE_FOO is n, no configuration output is generated for FOO_SETTING_1 and FOO_SETTING_2, as the code above is logically equivalent to the following code:

config FOO_SETTING_1
     int "Foo setting 1"
     default 1
     depends on HAS_CONFIGURABLE_FOO

config FOO_SETTING_2
     int "Foo setting 2"
     default 2
     depends on HAS_CONFIGURABLE_FOO

If we want the symbols to still get their default values even when HAS_CONFIGURABLE_FOO is n, but not be configurable by the user, then we can use visible if instead:

menu "Foo subsystem"
     visible if HAS_CONFIGURABLE_FOO

config FOO_SETTING_1
     int "Foo setting 1"
     default 1

config FOO_SETTING_2
     int "Foo setting 2"
     default 2

endmenu

This is logically equivalent to the following:

config FOO_SETTING_1
     int "Foo setting 1" if HAS_CONFIGURABLE_FOO
     default 1

config FOO_SETTING_2
     int "Foo setting 2" if HAS_CONFIGURABLE_FOO
     default 2

Note

See the optional prompts section for the meaning of the conditions on the prompts.

When HAS_CONFIGURABLE is n, we now get the following configuration output for the symbols, instead of no output:

...
CONFIG_FOO_SETTING_1=1
CONFIG_FOO_SETTING_2=2
...

Other resources

The Intro to symbol values section in the Kconfiglib docstring goes over how symbols values are calculated in more detail.